Kingdom is a kingdom-building simulation game developed by Thomas van den Berg and Marco Bancale with support from publisher Raw Fury. Kingdom is presented to the player in a pixel art, two-dimensional screen, with the goal to build up and create a kingdom while surviving various foes that will attempt to capture the player-character’s crown, effectively ending their rule. The player starts the game with a randomly generated king or queen on horseback. The player can move the character on horse to the left or right, including at a gallop, but has no other direct action. As the character passes landmarks, these will produce a few coins, from which the player can pick up by riding over them, and spend on various resources, which will be marked with open coin slots when the character passes near them; to purchase an upgrade, the player must be able to provide all the required coins at that time. Initially, such resources will include hiring wandering travellers to become part of the kingdom and creating smiths to craft weapons and tools. As the player gathers more resources, new options to spend coins will open up. For example, once the player has a citizen of the kingdom with a tool, they can build defensive walls. Many such resources include upgrades that can be purchased with coins. To get more coins, the player roams their kingdom; additional landmarks will grant more coins, while servants in the kingdom can also generate coins.

Kingdom: New Lands System Requirements

Minimum:

  • OS: Windows XP
  • Processor: Dual Core
  • RAM: 1 GB RAM
  • DirectX: Version 9.0c
  • Storage: 1 GB available space

Recommended:

  • OS: Windows 7 or higher
  • RAM: 4 GB RAM
  • DirectX: Version 10
  • Storage: 1 GB available space